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Addressable Manager

Easy Unity Addressable Manager & Setter

Set Addressable From Folder

right click in any folder in your project

This will Create a scriptable object inside the folder , select it and check inspector!

In inspector Set up folder settings

In Label settings ,add on start /onawake / none to do initial Set up , add remove extra labels as need and add FolderLabel

Before Add


after that click Add button After Add (depending on label setting this may vary)


Reassign values ( per object in folder you can set values )


After Values Reassigned

Check out Two Additional Scriptable object under Asset Data


Now Your Scriptable object can be used in Manager To Auto load Manage for both on start / on Awake , Asset set as not auto load cab be loaded on demand by referencing to folder Scriptable found in every folder that became addressable.


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SetUp Manager